Low Organized Games
With
Equipment


-
Pick
and
Click
Come with Me
Monkey in the Middle
Gaurd the Club
Beast, Bird, Fish
Spud

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Come with Me

Arrange all players except ones in a circle facing in about 3 feet apart. Each player marks his spot with something like a shoe, stone, ect. The players set behind their marks. The odd player that is "It" walks around inside or outside the circle and taps the front of a player and says, "Come with me", where the player falls behind "It" and places his hands on "It's" shoulders. This continues until "It"has many following him ans he desires. He then calls "Going Home" and run for a vacant place. The player failing to get a place is "It" for the next game.



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Monkey in the Middle

A big circle is formed and two or three people are in the middle. Everyone around the circle tries to get the ball to the other side without the person the person in the middle catching it. If the person in the middle catches the ball. The person in the middle changes places with the one who threw the ball.



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Gaurd the Club

( Equipment: Indian Club, Ball: Number of each depends on number in the group. )
Players stand in a circle formation. An Indian Club is placed in the center. One player is designated in each circl to gaurd the pin. Those in the circle try to knock over the club by rolling or throwing the ball at the club. The gaurd can block, use hands, move around, or in any manner prevent the ball from being knocked down. When the club is knocked down, the person responsible for the knock-down changes places with the gaurd.




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Beast, Bird, Fish

Have the members form a circle and have one person in the circle and have one person who is "It". The "It" says, "Beast, Bird, or Fish" and throws the ball to someone in the circle while the designating three people Beast, Bird, or Fish. The person who caught the ball must name the persons who were designated Beast, Bird, or Fish before the "It" person counts to ten. If the person can't name the animals in this period of time, they become "It".




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Spud

Players are numbered consecutively and stand in a circle. One player is in the center, holding the ball.(Playground ball or volleyball) He tosses the ball straight-up moderately high, at the same time calling the number of the other players. All players scatter immediately except the player whose number was called. He goes to the center, catches the ball and immediately calls, "Spud". All players stop running at once and stays where they are and not move. The player with the ball takes three steps in any direction , selecting a player whom he wishes to hit and throws the ball at that player and tries to hit him. If he misses, he gets a point (dud) against him. If he hits a player or the player moves his feet, the player gets a point against him. The player getting the point throws the ball up in the air the next time. When players gets 4 points is out of the game. The person with the least amount of points before the time is up is the winner. Or, the last one that is left is the winner.




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